
Tomb of Annihilation
Explore Chult through expedition choices, dangerous ruins and the shadow of a death curse.
Story background
The death curse threatens those restored to life and prevents resurrection; finding the Soulmonger is the central direction of the crisis. The character begins at Riverward Camp, following routes, river signs, jungle leads, and ruins before approaching the greater threat.
How to play
This regional slice emphasizes observation, route choices, resource decisions, negotiation, retreat, and dangerous ruin exploration. A solo character or a four-player party can begin from the same public opening and decide how far to proceed.
Content notes
Includes disease, death, undead, environmental peril, and lethal traps.
About this adaptation
A Playworlds core-setting adaptation, not a complete official reproduction. Routes, quests, encounters and adventurers include original project designs.